Re: Result of the call for WebGPU / WGSL spec editors

Congrats to all those with new roles! This is a great team roster to get
WebGPU 1.0 done :)
-Kai (he/they)


On Wed, Aug 10, 2022 at 2:01 PM Corentin Wallez <cwallez@google.com> wrote:

> Hey all,
>
> Following the call for WebGPU / WGSL spec editors, I'm happy to announce
> the new teams of spec editors for the WebGPU API and WGSL. All of the
> editors have already shown continued dedication to the quality of the spec
> and a deep understanding of their technical content. So please join me in
> congratulating them on their new or continued role!
>
> WebGPU API spec editors:
>
>    - Kai Ninomiya (continued role)
>    - Brandon Jones (continued role)
>    - Myles Maxfield (former WGSL spec editor)
>
> WGSL spec editors:
>
>    - David Neto (continued role)
>    - Mehmet Oguz Derin (new role)
>    - Alan Baker (new role)
>
> Personally I am looking forward to collaborating with all of you on
> shaping the specs to reach a "V1" state that's great for users, developers
> and implementers alike!
>
> Cheers,
>
> Corentin
>

Received on Friday, 12 August 2022 00:20:58 UTC