Re: Online WGSL editor

It would be great to demo this at the next meetup! Takahiro, great work,
and I'll connect you with the organizers separately.

-Ken



On Tue, Oct 12, 2021 at 9:53 AM Wayne Langman <eberus.blackcrowned@gmail.com>
wrote:

> Very cool!
>
> Perhaps this is something worth sharing in the WebGL + WebGPU meetup today
> (or the next one)?
>
> On Tue, Oct 12, 2021 at 3:34 PM Corentin Wallez <cwallez@google.com>
> wrote:
>
>> Aaand I just realized that in the tweet you pointed out that you can see
>> the error message in the tooltip. nvm :)
>>
>> On Tue, Oct 12, 2021 at 3:32 PM Corentin Wallez <cwallez@google.com>
>> wrote:
>>
>>> Thanks for sharing, it looks great!
>>>
>>> A couple comments if you don't mind:
>>>
>>>    - You could add a key for Chromium's WebGPU Origin Trial
>>>    <https://web.dev/gpu/> so that most people using Chromium can visit
>>>    your site and have WebGPU working.
>>>    - When there is an error, the lines with errors get highlights but
>>>    we don't get the error message from the compiler?
>>>
>>> I've personally been writing a bunch of WGSL lately and we're missing a
>>> good code editor at the moment. I keep re-running my program just to find
>>> that I missed a "u" suffix on some literal or another small error. Having
>>> realtime compilation checks like in your sandbox (maybe without the
>>> "compile" button) would make the experience much better!
>>>
>>> Corentin
>>>
>>> On Tue, Oct 12, 2021 at 3:36 AM Takahiro Aoyagi <taoyagi@mozilla.com>
>>> wrote:
>>>
>>>> Hi all,
>>>>
>>>> I made a tiny online WGSL editor. You can test WGSL on your web
>>>> browsers.
>>>>
>>>> Demo and source: https://github.com/takahirox/online-wgsl-editor
>>>> Video: https://twitter.com/superhoge/status/1447094735110213634
>>>>
>>>> I made it because it would help people who want to learn WGSL. Actually
>>>> writing the shader code will help them understand the WGSL specification.
>>>>
>>>> I would be happy if you share it with your friends who are interested
>>>> in WGSL.
>>>> And feedback and contribution is very welcome.
>>>>
>>>> Thanks
>>>>
>>>> Takahiro Aoyagi
>>>>
>>>>

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Received on Wednesday, 13 October 2021 00:24:11 UTC