- From: Philippe Le Hegaret <plh@w3.org>
- Date: Mon, 2 Nov 2020 18:18:48 -0500
- To: Kai Ninomiya <kainino@google.com>
- Cc: public-gpu <public-gpu@w3.org>
Thank you for the feedback! Philippe On 10/30/2020 2:54 PM, Kai Ninomiya wrote: > Tuples and maps are of interest to us, see my comment there > <https://github.com/heycam/webidl/issues/324#issuecomment-512032848>. > However we are doing alright without them. I don't think we have a > burning desire to refactor any of our APIs to use [ [0, x], [1, y] ]. > And we no longer have the one multiple-return case which we had then. > > Another top issue is bitsets, but I think providing a better API would > require a JavaScript language feature (e.g. SymbolSet a la Java's EnumSet). > See #717 <https://github.com/heycam/webidl/issues/717>, though, for an > IDL feature that would be nice (but is not critical). > Note also I am pretty sure we would use `namespace` instead of > `interface` for things like `GPUColorWriteBits` (in that issue), if only > namespaces supported `const`. > > Somewhat related, I wish we had a more unanimous resolution > on https://github.com/heycam/webidl/issues/842 > <https://github.com/heycam/webidl/issues/842> > which affects all of our integer types, not just bitsets. > This comment > <https://github.com/heycam/webidl/issues/842#issuecomment-584753518> and > other comments explain our position (which is unanimous among the people > working on the WebGPU spec who have considered this issue). > Even if there's no movement on the rule, I would still /really/ like to > see the rule applied consistently, as explained here > <https://github.com/heycam/webidl/issues/842#issuecomment-668258289>. > > This is everything I was able to find/remember. There may be other > things that we've run into and never filed issues about (and worked around). > Anyone please chime in if you have any. > > Thanks for reaching out! > -Kai > > On Fri, Oct 30, 2020 at 11:12 AM Philippe Le Hegaret <plh@w3.org > <mailto:plh@w3.org>> wrote: > > Dear GPU participants, > > W3C is currently in discussion with the WHATWG Steering Group to move > the work on WebIDL to the WHATWG. As it was done for HTML and DOM, W3C > is looking at the needs of the W3C Groups and Community to ensure a > smooth transition. > > As part of that, I am interested to know if there is anything desired > by the GPU for the Web Working Group/Community Group. > > The WebIDL draft is at: > https://heycam.github.io/webidl/ <https://heycam.github.io/webidl/> > > Are there any feature request or issues that are relevant to the > GPU for the Web community and would need extra attention? > > If you have other concerns about the transition, don't hesitate to let > me know. > > Thank you, > > Philippe > W3C Project Management Lead >
Received on Monday, 2 November 2020 23:18:52 UTC