- From: Kai Ninomiya <kainino@google.com>
- Date: Thu, 26 Oct 2017 01:12:41 +0000
- To: Maciej Stachowiak <mjs@apple.com>
- Cc: "public-gpu@w3.org" <public-gpu@w3.org>
- Message-ID: <CANxMeyC6UikuSv=5ZJqZ4coB4-c-zAETwdwVAT9iia1AL3Pirg@mail.gmail.com>
oops. wrong thread. reposting in the correct thread. With dev tools open I actually get much less variance in my results (maybe performance.now behaves differently). Now I'm getting 32-37 ms for "void main() {}" and 46-49 ms to compile the big shadertoy from earlier. On Wed, Oct 25, 2017 at 5:57 PM Kai Ninomiya <kainino@google.com> wrote: > Maciej, > Absolutely. These are on my to-do list, but they're harder to check and > compare with native. > > I quickly measured the compile time itself (excluding loading, I don't > know offhand how to measure that), and got about 85-140 ms for this tiny > "main(){}" shader. I don't know how this compares with native. > > -Kai > > On Wed, Oct 25, 2017 at 5:34 PM Maciej Stachowiak <mjs@apple.com> wrote: > >> On Oct 25, 2017, at 5:26 PM, Kai Ninomiya <kainino@google.com> wrote: >> >> Hey all, >> >> Yesterday I compiled shaderc into a JS library with the minimal entry >> points needed to compile GLSL to SPIRV inside a web application. >> >> <Screenshot from 2017-10-24 17-17-52.png> >> >> Source (But don't try to build this yet, it won't work - needs manual >> intervention during build). >> >> https://github.com/kainino0x/shaderc/commit/1035e488ac3dcf759d6017328abf20d1d39b672f >> >> kainino@kainino> du -b shaderc.* >> 176816 shaderc.js >> 45094 shaderc.js.gz >> 2007815 shaderc.wasm >> 589023 shaderc.wasm.gz >> So a total of 634,117 bytes between shaderc.js.gz and shaderc.wasm.gz. >> >> (built with emcc -Oz >> <https://kripken.github.io/emscripten-site/docs/tools_reference/emcc.html#emcc-oz>; >> js files are the wasm wrappers, not asm.js) >> >> >> Other interesting performance questions: >> >> - What's the runtime memory cost of loading or using these libraries? >> - How long does it take to transpile a typical shader? >> >>
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Received on Thursday, 26 October 2017 01:13:18 UTC