- From: Matt Womer <mdw@w3.org>
- Date: Tue, 16 Sep 2008 23:01:58 -0700
- To: public-geolocation@w3.org
Hi all, The thread on proximity alarms got me thinking: is "watchPosition" a bit of a misnomer? One would hope that people would catch on to what it means when reading the Recommendation, but to a casual reader the term "watchPosition" may imply something closer to a proximity watch, rather than monitoring the hosting device for position changes. -M On Aug 26, 2008, at 6:52 PM, Chris Butler wrote: > > Hi Eric. > > I definitely think that proximity alerts are interesting and important > for certain cases, but whether they fit neatly into this API is > something we should explore more. Here are a bunch of my thoughts > around this... > > Proximity alerts seem to be for cases that you have a single map view > and want to have one process managing what is presented (such as POI > on > a view or alerts for proximity notifications) from multiple data > sources. This is especially true for the case that the data sources > should probably not know about each other or have the ability to > affect > each other. > > Another scenario this is valuable is if you want to be able to only > wake > up one of many data sources or processes from the background. This > does > incur a start up and tear down cost when called, but is potentially > better than having multiple processes running at the same time > fighting > for resources. > > If there is only one data source with a single visual method for > presentation, then is a proximity API better than a simple location > watch method? The software that is providing the geo API can decide > things like sample clock and reduce it if necessary to reduce > processor > load and/or power consumption. > > Now, to your justifications... > > Regarding reason #1, unless there are limits on what you can set for > things like number of callbacks or maximum radius, I could just set > something that would always be triggered. > > Regarding reason #2, is there really much power saved if the main cost > is continuously checking the location via GPS (for example) rather > than > processor? Also, if you alter the clock of location samples as > mentioned above you can save power in both cases. > > Regarding reason #3, it sounds like the more nuanced versions of > 'proximity' will actually require some complex rules and would be > better > for the watch functionality to handle it. > > Again, these are just initial thoughts with regards to proximity > notifications in this particular API, but it is something that we have > been thinking about here at Dash... :-) > > Other thoughts? > > Thanks. > > Chris > > -----Original Message----- > From: public-geolocation-request@w3.org > [mailto:public-geolocation-request@w3.org] On Behalf Of Eric Tune > Sent: Monday, August 25, 2008 11:13 AM > To: public-geolocation@w3.org > Subject: Suggest adding proximity alarm interface > > > I suggest adding a second set of interfaces, in addition to that set > already defined in the draft. > This new interface would allow an application to set an alarm which > fires when the device's position is near a certain previously > specified position, but which would not allow the application to > synchronously read the position. > > Suggested interface: > > interface ProximityAlarm { > int setProximityAlarm(in ProximityCallback proximityCallback, in > Position position, in Distance radius); > void clearProximityAlarm(in int watchId); > }; > > interface ProximityCallback { > void handleEvent(in Position position); > }; > > Such an interface might be prefered over the current interface in some > use cases for three reasons: > > 1) Sometimes a user may not trust an application to receive continuous > updates on his position, but may trust the application enough to give > it limited information. > In such a case, he may wish to allow the application to access the > ProximityAlarm interface, but not the Geolocation interface. He would > control this through browser preferences. > For example, I might want to allow a "coupon" application to offer me > coupons whenever I am in or very near a FooMart store. > But, I'd rather that FooMart not have detailed information about my > whereabouts at all time, as it would if it used the Geolocation > interface. > > 2) The callback interface has the potential to save power, which is > important for mobile devices. > For example, the browser can compare the current position with all set > alarms, and, if all are far away, it can go to sleep for a length of > time equal to the minimum travel time to the next location. > > 3) A proximity interface would allow the browser to pull together > additional information to make more nuanced judgments about proximity. > For example, in the case of the "coupon" application, the browser > could use both position and maps information to distinguish between > two cases: > a) the user is on a surface street 100m from a store where a proximity > alarm was set, versus > b) the user in on a freeway 50m away from said store, but, because > there is no exit nearby. The actual driving distance to the store is > 2km. > The browser might integrate position, velocity, and streetmap data, > and adjust the effective distance, and decide to deliver the alarm in > case "a" but not deliver the alarm in case "b". > By contrast, if the current Geolocation api is used, each application > would have to implement such filtering, or else provide the user with > unwanted alerts. > > Eric Tune > Software Engineer > Google > >
Received on Wednesday, 17 September 2008 06:02:50 UTC