Re: skeleton Geolocation API

Hi Aaron,

On Sat, Jun 21, 2008 at 4:05 AM, Aaron Boodman <aa@google.com> wrote:
>
> The draft says that in case of a fatal error, watch should stop firing
> callbacks. In case of a temporary error, it should continue. It's not
> clear what "stop" means. Do I still have to call clearWatch()?

Yes, you do.

> I think
> the behavior should be the same no matter what kind of error. Since
> there can be temporary errors, I think it makes sense that callbacks
> continue. Of course, it's up to the implementation to determine at
> what rate, so it could be that they stop for all intents and purposes.

Yes, that's what I meant. I'll reword that section to make it clear.

> But it's still on the developer to clearWatch() eventually.

Agreed.

Many thanks,
Andrei

Received on Monday, 23 June 2008 19:34:14 UTC