Voting for our next workshop topic & minutes from our last call

Hey all!

Thanks for everyone who joined the call yesterday. We had great talks about
Godot, Coil and Pixi.js. Here are the minutes:

Next month we'll have our other bi-monthly call: the workshop session. The
idea behind these workshops is to choose a topic which drives a discussion
and brainstorm for how the web platform can help around that topic.

Here are the list of topics for us to vote on:

   - *"The beauty of the web is the power of the URL and its inherent
   shareability and virality. Do games leverage this strength enough? How
   could the web platform enable web games to be more viral?"*
   - *"The web platform was built on the ability to copy and paste snippets
   of code across pages. Developer tools ship with browsers, making it easy
   for people to inspect and copy game assets. Counterfeits of web games made
   their way to game platforms as a result. How can the IP of web games be
   better protected?"*
   - *"The spectrum of game design varies greatly across genres and styles
   of games. Some games are designed with manual dexterity and custom input
   mechanisms while others can be slow paced and accessible yet cerebrally
   challenging. To make something accessible requires designing for everyone.
   How can we make games more accessible generally? Do the fundamentals of how
   we design games, themselves, need to be challenged?"*
   - *"Imagine a world where ads didn’t exist for web games – how else
   could we monetise games on the web? This topic can explore decentralized
   monetisation, microtransactions, subscriptions, etc. Let’s think outside
   the wallet."*

Please cast your votes so we can choose a topic!


Tom Greenaway | Developer Advocate | Chrome & Web | Google France

Received on Wednesday, 23 June 2021 11:39:58 UTC