Re: [fxtf-drafts] [filter-effects] Should implementations preserve color values of transparent pixels for filter primitive results?

Yes, it would be strange for it to be an issue in input images. The main place where it is a problem is for feTurbulence output, since it prevents you from using the generated color channels independent from the alpha channel.

Maybe another alternative would be to define a variant on feTurbulence that has a solid alpha channel.

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Received on Monday, 1 January 2018 21:56:20 UTC