- From: Dirk Schulze via GitHub <sysbot+gh@w3.org>
- Date: Sun, 15 Apr 2018 17:43:42 +0000
- To: public-fxtf-archive@w3.org
dirkschulze has just created a new issue for https://github.com/w3c/fxtf-drafts: == [geometry] " If x and y should both be zero, the angle is s..." == >From Peter Hall at https://www.w3.org/Bugs/Public/show_bug.cgi?id=29786: > https://drafts.fxtf.org/geometry-1/#dom-dommatrix-rotatefromvectorself > > In the definition of rotateFromVectorSelf(x, y): > > [[ > If x and y should both be zero, the angle is specified as zero. > ]] > > This can be slightly improved to: > > > If y is equal to zero and x is greater than or equal to zero, the angle is specified as zero. > > The reason being that if y is zero and x is positive then there is no rotation. If x is negative then the angle is pi. Please view or discuss this issue at https://github.com/w3c/fxtf-drafts/issues/274 using your GitHub account
Received on Sunday, 15 April 2018 17:43:44 UTC