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Re: [fxtf-drafts] [geometry] DOMPointReadonly matrixTransform() is poorly specified

From: Dirk Schulze via GitHub <sysbot+gh@w3.org>
Date: Sun, 04 Jun 2017 09:46:36 +0000
To: public-fxtf-archive@w3.org
Message-ID: <issue_comment.created-306029859-1496569594-sysbot+gh@w3.org>
@smfr Initially we just had x, y, z and it was a simple vector multiplied with a matrix (4th value or the vector beeing 1). With the perspective value I agree that this should be changed as you suggest. Then we would probably also need a way to get from the matrix back to the 4 value Point.

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Received on Sunday, 4 June 2017 09:46:42 UTC

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