- From: Rik Cabanier <cabanier@gmail.com>
- Date: Sun, 20 Oct 2013 15:54:02 -0700
- To: Dean Jackson <dino@apple.com>
- Cc: Chris Lilley <chris@w3.org>, Dirk Schulze <dschulze@adobe.com>, FX <public-fx@w3.org>
- Message-ID: <CAGN7qDD8mBmCTUdyibAVh9VUTW0Ese6g-tmD1iBzWSBCOS-CJA@mail.gmail.com>
On Fri, Oct 18, 2013 at 11:46 AM, Dean Jackson <dino@apple.com> wrote: > > On 19 Oct 2013, at 5:22 am, Dean Jackson <dino@apple.com> wrote: > > > > > On 19 Oct 2013, at 3:59 am, Chris Lilley <chris@w3.org> wrote: > > > >> Hello Dirk, > >> > >> Friday, October 18, 2013, 6:25:29 PM, you wrote: > >> > >>> Hi Dean and Chris, > >> > >>> I would like to clarify if you are both on the same side. > >> > >>> So you both agree that we should have a new feHSL element? > >> > >> Not speaking for Dino but I do, yes. > >> > >>> You both agree that his primitive should operate in HSL regardless > >>> of the specified value of the 'color-interpolation-filters' property? > >> > >> That is my proposal, yes. > >> > >>> And you both agree that you do not want to fix hue-rotate() but > >>> create a new shorthand function for this new operation? > >> > >> I could go either way on that one. I think the shorthand is more > >> recent, less widely deployed and there is less risk of breaking content > >> that uses it, so it should be safe to redefine it. > >> > >> However, I would be persuaded by arguments that there is deployed > >> content and that a new shorthand (such as hue-rotate-hsl() for > >> example) should be created. > > > > ^^ This is what I meant: new feHSL and new shorthand hue-rotate-hsl. > > BTW - I’m looking forward to seeing the complete math of this new effect. > Yes. I wonder if the simple HSL conversion will satisfy the original use-case where hue was rotated and rotated back with no loss of RGB values. > > (Crazy idea: wouldn’t it be cool if the spec had inline JS that > manipulated a <canvas> element via ImageBuffer? The spec could also be > the reference implementation.) > > Dean > >
Received on Sunday, 20 October 2013 22:54:30 UTC