Re: Transformed Pointer Coordinates?

I agree. The vast majority of people are just interested in the 2d

Another issue with 3d is how transform-style [1] is treated.
for intstance:
<div id="a">

<div style="transform: rotate3d(...); transform-style: preserve-3d">

<div id="b" style="transform: rotate3d(...); transform-style: flat">

Does it make sense to transform point between a and b?


On Tue, Feb 12, 2013 at 1:59 PM, Robert O'Callahan <>wrote:

> Maybe I'm wrong but I feel like it would be best to keep 2D points and 3D
> points as separate interfaces. We don't want Web authors to wonder what "z"
> and "w" mean for the result of convertPointFromNode.
> Rob
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Received on Tuesday, 12 February 2013 17:29:53 UTC