- From: Rik Cabanier <cabanier@gmail.com>
- Date: Sun, 5 Aug 2012 16:23:18 -0700
- To: Marco Aurélio <thecoreh@gmail.com>
- Cc: public-fx@w3.org
- Message-ID: <CAGN7qDARLwhdkMp7n7yWdfKxshACF399qNuZjjjhBGCdzLWR+w@mail.gmail.com>
On Sat, Aug 4, 2012 at 8:22 PM, Marco Aurélio <thecoreh@gmail.com> wrote: > Yeah. For some reason my message got stuck. I figured it was somehow > lost so I sent it again. Sorry about that. There are now two entries > for Wednesday on the archives, which is strange. > > Regarding the blending modes, perhaps we could have all the Photoshop > modes that are missing? That would be 'linear dodge', 'linear burn', > 'divide', 'linear light', 'pin light', 'vivid light', 'lighter color', > 'darker color' and 'hard mix'. I personally would leave out 'dissolve' > because frankly I've never seen anyone using it. > I can look into that. Do you think this is high priority? Are could it wait until the next revision? I know that the open source browsers don't have support built in for those, so it might take longer to implement. > > Another thing I think would be interesting: Blend modes that take in > account pixels other than the one immediately "behind" the current > pixel. For instance, having a "blur" blend mode where the luminosity > of each pixel on the image determines a blur radius to be applied to > the background. That would allow for interesting "tilt shift > photography" effects, as well for stuff like the windows on Windows > Vista/7. > > I'm not sure if implementing this would viable, specially on mobile > hardware. But it might not be a problem since we already have stuff > like the blur filter in place. Special care would also need to be > taken to ensure all luminosity values take the same time to execute, > as you pointed out on section 9 of the spec. Yes. It would be nice if we could create custom blenders and compositors but the current driver architecture does not allow us to make this secure. I think we can revisit this later... Do you know of any software that is doing this? > On Fri, Aug 3, 2012 at 2:57 PM, Rik Cabanier <cabanier@gmail.com> wrote: > > Hi Marco, > > > > yes, this is the correct location. (For some reason your email didn't > show > > up in my inbox until now). > > > > We only added the blending modes that are in the PDF specification since > > that is what the existing SVG Compositing spec had. > > I have asked if people wanted to see more but didn't receive any feedback > > apart from you. :-) > > > > Are there other blending modes that you would like to see? > > > > Rik > > > > > > On Wed, Aug 1, 2012 at 9:59 AM, Marco Aurélio <thecoreh@gmail.com> > wrote: > >> > >> Hi, > >> > >> I'm really excited about the Compositing and Blending spec, as this > >> feature is something I've wanted in CSS for a very long time. Reading > >> it, however, I noticed that a very common blend mode ("linear dodge", > >> also known simply as "add") is missing. Even though the already > >> included "screen" blend mode produces similar results visually, there > >> are some interesting visual effects which are only possible or look > >> better with the "add" blend mode. > >> > >> Is the "linear dodge"/"add" blend mode not present in the spec for > >> some technical reason or specific design decision? If not, I would > >> like to propose, as a suggestion, that it be included on the spec. I'm > >> not at all familiar with the W3 specification process, so I'm not sure > >> if this mailing list is the right place to propose a suggestion. If > >> it's not the right place, how should I proceed? > >> > >> Thanks, > >> -- Marco Aurélio > >> > >> > > >
Received on Sunday, 5 August 2012 23:23:46 UTC