- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Fri, 3 Aug 2012 12:38:17 -0700
- To: François REMY <fremycompany_pub@yahoo.fr>
- Cc: public-fx@w3.org
On Fri, Aug 3, 2012 at 12:28 PM, François REMY <fremycompany_pub@yahoo.fr> wrote: > | From: Tab Atkins Jr. > > | This actually isn't burdensome at all, particularly since we'll be > | defining the CSS and SVG mappings on WebAnimation anyway, so there's > | nothing for the other groups to do. ^_^ > > Okay, granted. Now, the question is: how do we plan to do? If the mechanism > we're going to use is very similar or exactly the one defined in > AnimTemplate, there's no point defining it two times (one for CSS, the other > one for SVG). > > Did anyone already thought about it? The point would be that doing it with magic is easier than having to add API surface to do it. The latter means we need good names, functions, etc. ~TJ
Received on Friday, 3 August 2012 19:39:04 UTC