- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Wed, 18 Jan 2012 14:03:18 -0800
- To: Chris Marrin <cmarrin@apple.com>
- Cc: public-fx@w3.org
On Wed, Jan 18, 2012 at 1:53 PM, Chris Marrin <cmarrin@apple.com> wrote: > I've been implementing hardware accelerated filters in WebKit and the drop-shadow filter is a real stumbling block. All of the hardware accelerated ways we have to implement it are problematic. It's a pretty complex filter, requiring two separate input paths, color channel swizzling, blur and blending of the inputs. All that is possible, but integrating it into a chain of other filters is difficult and has performance issues. For hardware, doing drop-shadow as a single operation after the filter chain is way easier. This is a small problem on desktop hardware, but a much bigger one on mobile hardware where resources are much more scarce. > > So I got to thinking about why we have a drop-shadow filter at all. Drop shadow is a great feature for CSS and has been discussed a lot. But it seems like it could just as easily be done as a separate property that is applied after filtering. Then it would be like box-filter, but would use the alpha of the element rather than its bounds. > > Most of the current CSS filters don't even affect the alpha channel, so there would be no way to tell where in the chain the drop-shadow appeared. So in most cases having a separate drop-shadow property would be functionally equivalent. I think the only time it would matter is with blur and another drop-shadow filter. In those two cases you'd get different results depending on whether or not you put the drop-shadow before of after the filter. I'm sure someone could come up with a use case where you could see the difference between a drop-shadow filter vs a property. But are such use cases essential? > > I want to make sure these filters can be efficiently hardware accelerated. For Apple hardware at least (and I'm assuming other platforms have the same issues), doing drop shadow as a separate function after filters is easily hardware accelerated. But a drop shadow filter is very resource intensive. > > Dean told me that this issue was discussed at a recent meeting that I didn't attend, but I haven't found any notes from that meeting. Can someone recap the rationale for wanting a drop-shadow filter rather than a property? The immediate reason to want a drop-shadow filter is that drop shadows are very common, and it currently takes six filters to implement. Making a shortcut filter for it is just good sense. I'm not sure if forcing it to always be after the rest of the filters would be acceptable or not - we'd have to look at existing usage of drop shadows. ~TJ
Received on Wednesday, 18 January 2012 22:04:09 UTC