- From: Lea Verou <leaverou@gmail.com>
- Date: Mon, 16 Apr 2012 00:10:45 -0700
- To: Rik Cabanier <cabanier@gmail.com>
- CC: "public-fx@w3.org" <public-fx@w3.org>
- Message-ID: <4F8BC5F5.9040302@gmail.com>
1. Absolutely not. Most authors don't even want to learn SVG, do you seriously expect them to learn a new C-based shader language?! 2. This depends on the background-blend-mode proposal, which is still under discussion and consensus is not even close. I like the idea of adding this to blend-mode, but I'm afraid your proposed syntax is quite unintuitive. I, for one, have no idea how it's supposed to work and I have actually read the current proposal. I think we shouldn't be concerned with layers at the moment (such as background). Even if the effect operates on the entire element's backdrop, it would still be a big improvement over current methods. After all, that's what's needed in most cases. Lea Verou (http://lea.verou.me | @LeaVerou) On 15/4/12 21:53, Rik Cabanier wrote: > This looks like a case of blending since it takes 2 inputs and changes > colors. Filters always have 1 input and compositing works by applying > alpha in different ways. > I can see 2 ways of implementing this: > 1. provide support for custom blending through shaders like we do in > filters[1] > This would be very powerful but hard to use since the user would have > to learn a new language. > > 2. extend the blend-mode syntax [2] so you can specify a filter > operation on the source or the background. > This is not quite as powerful but more intuitve. > For instance, the Windows 7 example could be done as: > > background: linear-gradient(...) > > background-blendmode: color-burn(blur(5px), opacity(...)) > > The shadow in the taskbar could be done as an axial gradient in an > additional background layer. > > [1]: > https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#feCustomElement > [2]: > https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blend-mode + > https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#background-blend-mode > [3]: > http://www.elmajdal.net/Win7/Windows_7_Aero_Peek_Feature/3-before-peek.png > > > On Sun, Apr 15, 2012 at 8:38 PM, Lea Verou <leaverou@gmail.com > <mailto:leaverou@gmail.com>> wrote: > > One of the most common use cases of blurring I have encountered > (both in my own work and of others) is blurring an element’s > backdrop. Not only does it make designs more visually appealing, > but also helps to make text more legible over complex backdrops. > This is exactly the reason why it's widely used on native > interfaces that include semi transparent containers, such as the > Windows 7 Aero enviromment [1]. > > Currently, authors are relying on inflexible hacks that require > multiple images for simulating this effect [2]. Even with the > current CSS Filters proposal [3], this is not possible in the > general case, since filters operate on an element without taking > its backdrop into account. Perhaps it could be added as a blending > mode [4], but I think it might be outside the scope of that spec, > since blending modes seem to only operate on pixel colors > (operations of the sort result pixel color = f(element's pixel > color, backdrop pixel color) for every pixel), without taking > surrounding pixels into account. > > I'm not sure I have a concrete proposal, as my knowledge is very > limited on what’s possible (efficiently) in this area. However, > it's a very common use case that needs to be addressed somehow. > > [1]: > http://www.elmajdal.net/Win7/Windows_7_Aero_Peek_Feature/3-before-peek.png > [2]: http://css-tricks.com/blurry-background-effect/ > [3]: https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html > [4]: https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html > > -- > Lea Verou (http://lea.verou.me | @LeaVerou) > >
Received on Monday, 16 April 2012 07:11:21 UTC