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Re: Filter Templates

From: Robert O'Callahan <robert@ocallahan.org>
Date: Fri, 25 Feb 2011 12:03:53 +1300
Message-ID: <AANLkTika7n2WNT9_WQp5QNwbJeiALYQO7P3NjheWg39S@mail.gmail.com>
To: Rik Cabanier <cabanier@gmail.com>, Rik Cabanier <cabanier@adobe.com>
Cc: Cameron McCormack <cam@mcc.id.au>, Brad Kemper <brad.kemper@gmail.com>, www-style list <www-style@w3.org>, "public-fx@w3.org" <public-fx@w3.org>, Dean Jackson <dino@apple.com>
On Fri, Feb 25, 2011 at 11:54 AM, Robert O'Callahan <robert@ocallahan.org>wrote:

> If we're going to refer to external resources that define complex filters,
> why not just build on top of SVG filters?

In particular, I'd like to see SVG filters extended with the ability to
write filter primitives using WebGL shaders --- <feGL>. And I'd like to see
SVG filters (and other resources) support parameters you can pass via the
referencing CSS.

Then we can easily create shorthand CSS syntax for common filters, defined
in terms of the SVG filters they expand to.

"Now the Bereans were of more noble character than the Thessalonians, for
they received the message with great eagerness and examined the Scriptures
every day to see if what Paul said was true." [Acts 17:11]
Received on Thursday, 24 February 2011 23:06:39 UTC

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