- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Tue, 21 Jun 2011 13:12:23 -0700
- To: Rik Cabanier <cabanier@gmail.com>
- Cc: public-fx@w3.org
On Tue, Jun 21, 2011 at 12:19 PM, Rik Cabanier <cabanier@gmail.com> wrote: > It would even be better if there was a way that you could refer to a SVG > symbol instead of a paint server. > We're working on converting Flash content to HTML+SVG and if the animation > is complex, we create many external SVG files. > The size of the SVG files is not a problem but having to do a http request > for each one causes a lot of overhead. > If we could refer to symbols, we could put all our content in 1 external > file which is much more efficient... That's theoretically doable by just targetting <svg> subelements directly, right? Alternately, it might be doable by a suitable interpretation of <pattern>. By default, I'd treat a <pattern> as an infinite image constructed from positioning and tiling the contents. Alternately, we could treat <pattern> as just its contents, and leave the tiling part to CSS. That would be a bit more magical than I probably want to worry about, though. ~TJ
Received on Tuesday, 21 June 2011 20:13:17 UTC