- From: Gannon Dick <gannon_dick@yahoo.com>
- Date: Tue, 31 May 2011 12:01:02 -0700 (PDT)
- To: "W3C eGov Interest Group \(All\)" <public-egov-ig@w3.org>
Using the same hardware for work and "play" is problematic. The "root" problem, I think, goes way back. An agrarian economy has seasonal long work hours with a practical motivation. A year-round long hour industrial (office) economy has no such practical motivation. So, the classification of gadgets into work and leisure types creates conflicting aims. - Gadgets for both work and leisure have work security concerns, but do reinforce the year-round long hours prevailing vision. - Gadgets for either/or application can be as secure as necessary, but they promote a division of time into Work and Leisure hours. This division is not well defined; it is an individual interest - with the organizational interest in defending long hours. These graphs [*] may help. They are of Civil Time centered around (real=Solar) noon. If you are going to reduce a Civil Servant's retirement pension, then you have to be prepared for a demand to download a movie to watch with the family tonight (and the free time to do that). I do not believe there is any sustainable Policy solution addressing both concerns. The calculations are extensive, for the rather simple result. They do apply world-wide, and are in the Public Domain. If anyone needs some help with other cities of interest, send me an e-mail. --Gannon [*] Dublin, Ireland http://www.rustprivacy.org/2011/phase/dublin-ie.html Ft. Worth, TX http://www.rustprivacy.org/2011/phase/ft-worth-tx.html San Francisco, CA http://www.rustprivacy.org/2011/phase/san-francisco-ca.html Ho Chi Minh City, Vietnam http://www.rustprivacy.org/2011/phase/ho-chi-minh-cty.html Washington, DC http://www.rustprivacy.org/2011/phase/washington-dc.html methodology: http://www.rustprivacy.org/2011/phase/lod-time.html
Received on Tuesday, 31 May 2011 19:01:32 UTC