Generic Sensor API and Gamepad API?

I'm curious for an early feasibility check of using the Generic Sensor API
to support Gamepads.

I have mixed initial instincts, given that Gamepads are fairly specialized
HIDs with a cluster of sensors that are appropriate to manage in a first
class way. However, those working on the Generic Sensor API may have
reasonable arguments for how this may come together nicely after all.

Received on Tuesday, 1 November 2016 20:07:16 UTC