- From: Dominique Hazael-Massieux <dom@w3.org>
- Date: Thu, 06 Sep 2012 09:05:54 +0200
- To: Jonas Sicking <jonas@sicking.cc>
- Cc: Anssi Kostiainen <anssi.kostiainen@nokia.com>, "public-device-apis@w3.org public-device-apis@w3.org" <public-device-apis@w3.org>, ext Justin Lebar <jlebar@mozilla.com>, 권기홍 Kwon <kihong.kwon@samsung.com>
Le mercredi 05 septembre 2012 à 23:56 -0700, Jonas Sicking a écrit : > > One reason why having a declared (but invisible) Vibration interface > > might be useful is that there had been discussions about adding that > > interface on other interfaces, e.g. to handle vibration on gamepads. > > Couldn't we make that change then if needed? My impression was that > gamepads were different enough that this might not be possible anyway. > I.e. they often have multiple vibrators, and almost always the ability > to set vibration strength. Sounds reasonable to me (I personally prefer the cleaner partial interfaces; just wanted to make sure we didn't forget one of the aspects of this discussion). Dom
Received on Thursday, 6 September 2012 07:06:19 UTC