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Re: [sensors] Provide the DeviceOrientation sensor

From: Kenneth Rohde Christiansen via GitHub <sysbot+gh@w3.org>
Date: Tue, 28 Feb 2017 18:49:18 +0000
To: public-device-apis-log@w3.org
Message-ID: <issue_comment.created-283114554-1488304469-sysbot+gh@w3.org>
Same API in Web GL 
(https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10) 
which refers to 
https://www.khronos.org/registry/OpenGL/specs/es/2.0/es_full_spec_2.0.pdf#nameddest=section-2.10.4

The get methods
```any getUniform(WebGLProgram program, WebGLUniformLocation 
location)```
-> 
https://www.khronos.org/registry/OpenGL/specs/es/2.0/es_full_spec_2.0.pdf#nameddest=section-6.1.8

Doesn't take a transpose argument, so I assume that shows how it is 
laid out by default :-) which I assume is transpose = false, though 
the argument is mandatory.




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Received on Tuesday, 28 February 2017 18:49:24 UTC

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