- From: Mercurial notifier <cvsmail@w3.org>
- Date: Fri, 06 Jun 2014 09:45:24 +0000
- To: public-dap-commits@w3.org
changeset: 517:d9f7319be53f user: Anssi Kostiainen <anssi.kostiainen@intel.com> date: Fri Jun 06 12:27:46 2014 +0300 files: light/Overview.src.html description: Remove LightLevelEvent, update other sections accordingly. diff -r f153b49ec66e -r d9f7319be53f light/Overview.src.html --- a/light/Overview.src.html Mon May 12 09:56:00 2014 +0200 +++ b/light/Overview.src.html Fri Jun 06 12:27:46 2014 +0300 @@ -32,7 +32,19 @@ value: "https://dvcs.w3.org/hg/dap/log/default/light/Overview.src.html", href: "https://dvcs.w3.org/hg/dap/log/default/light/Overview.src.html" }] - }] + }], + localBiblio: { + "mediaqueries4": { + title: "Media Queries Level 4", + href: "http://dev.w3.org/csswg/mediaqueries4/", + authors: [ + "Florian Rivoal", + "Tab Atkins Jr." + ], + status: "ED", + publisher: "W3C" + } + } }; </script> </head> @@ -52,22 +64,17 @@ that could be implemented on its own merits without interference with other features. </p> - <p> - Changes in this document since the previously published First Public Working Draft - include the addition of the Light Level section with the LightLevelEvent interface, - editorial cleanup, and an update to the references. - </p> </section> <section class="informative"> <h2>Introduction</h2> <p> - This specification defines events that provide information about the - ambient light level, as measured by a device's light sensor. A - <a>LightLevelEvent</a> describes the light level as one of three simple - categories - "dim", "normal", and "bright" - while a - <a>DeviceLightEvent</a> provides a more granular answer by describing - the light level in terms of lux units. + This specification defines an event that provide information about the + ambient light level, as measured by a device's light sensor, in terms + of lux units. The + <a href="http://dev.w3.org/csswg/mediaqueries4/#light-level"> + 'light-level' media feature</a> [[mediaqueries4]] provides more granular, + less precise, information about the ambient light level. </p> </section> @@ -143,9 +150,8 @@ <p> Variations in implementation light level values as well as event firing rates offer the possibility of fingerprinting to identify users. - Browser implementations may reduce the risk by only using the less - precise <a>LightLevelState</a> of 'dim', 'normal', and 'bright' and limiting - event rates available to web application developers. + Browser implementations may reduce the risk by limiting event rates + available to web application developers. </p> <p> If the same JavaScript code using the API can be used simultaneously in @@ -164,11 +170,11 @@ application into consideration. </p> <p> - The events defined in this specification are only fired in the + The event defined in this specification is only fired in the <a>top-level browsing context</a> to avoid the privacy risk of sharing the information defined in this specification with contexts unfamiliar to the user. For example, a mobile device will only fire - these events on the active tab, and not on the background tabs or + the event on the active tab, and not on the background tabs or within iframes. </p> </section> @@ -282,153 +288,7 @@ </section> </section> </section> - - <section> - <h2>Light Level</h2> - <p> - The <a>LightLevelEvent</a> interface provides information about the - ambient light levels, as detected by the device's light detector, in - terms of three general range: "dim", "normal", or "bright". - </p> - <p> - The HTML5 specification [[!HTML5]] defines a <a>Window</a> interface, - which this specification extends: - </p> - <dl title="partial interface Window" class="idl"> - <dt> - attribute EventHandler onlightlevel - </dt> - <dd> - </dd> - </dl> - <p> - The <code id="widl-Window-onlightlevel">onlightlevel</code> - event handler and its corresponding - event handler event type <code>lightlevel</code> MUST be supported - as an IDL attribute by all objects implementing the <a>Window</a> - interface. - </p> - <section> - <h2><a>LightLevelEvent</a> Interface</h2> - <dl title="[Constructor (DOMString type, optional LightLevelEventInit eventInitDict)] - interface LightLevelEvent : Event" - class="idl" data-merge='LightLevelEventInit LightLevelState'> - <dt> - readonly attribute LightLevelState value - </dt> - <dd></dd> - </dl> - <dl id="enum-basic" class="idl" title="enum LightLevelState"> - <dt> - <code id="idl-def-LightLevelState.generatedID">‍</code><!-- (empty string) --> - </dt> - <dd></dd> - <dt> - dim - </dt> - <dd></dd> - <dt> - normal - </dt> - <dd></dd> - <dt> - bright - </dt> - <dd></dd> - </dl> - <dl title="dictionary LightLevelEventInit : EventInit" class='idl'> - <dt> - LightLevelState value - </dt> - <dd></dd> - </dl> - <p> - The <code id="widl-LightLevelEvent-value">value</code> - <code id="widl-LightLevelEventInit-value"></code> - attribute of the <a>LightLevelEvent</a> - interface MUST return the value it was initialized to. When the - object is created, this attribute MUST be initialized to an empty - string. It represents the <a>current light level state</a>. - </p> - <p> - When a <a>user agent</a> is required to <dfn>fire a light - level event</dfn>, the <a>user agent</a> MUST run the - following steps: - </p> - <ol class="rule"> - <li> - <a>Create an event</a> that uses the <a>LightLevelEvent</a> - interface, with the name <code>lightlevel</code>, which - bubbles, is not cancelable, and has no default action, that also - meets the following conditions: - <ol> - <li> - If the implementation is unable to report the <a>current - light level state</a>, initialize the <code>value</code> - attribute to an empty string, otherwise initialize the - attribute to the <a>current light level state</a>, which MUST - be one of the following values: - <ul> - <li><code id="idl-def-LightLevelState.dim">dim</code></li> - <li><code id="idl-def-LightLevelState.normal">normal</code></li> - <li><code id="idl-def-LightLevelState.bright">bright</code></li> - </ul> - <div class="note"> - The lux ranges that map to the <a>current light level - state</a>s are left to the implementation, as devices with - different sensitivities could map them slightly differently. - However, it is recommended that "<code>dim</code>" correspond - to ambient light below 50 lux (dark enough that the light - produced by a white background is eye-straining or - distracting), "<code>normal</code>" correspond to light - between 50 lux and 10000 lux (office building hallway, very - dark overcast day, office lighting, sunrise or sunset on a - clear day, overcast day, or similar), and - "<code>bright</code>" correspond to light above 10000 lux - (direct sunlight, or similarly bright conditions that make it - hard to see things that aren't high-contrast). - </div> - </li> - </ol> - </li> - </ol> - <p> - When the <a>current light level state</a> changes, the <a>user agent</a> - MUST queue a task to <dfn>fire a user proximity event</dfn> - at the <a>top-level browsing context</a>'s <a>Window</a> object. - </p> - - <div class="note"> - The definition of granularity i.e. how often the event is fired is - left to the implementation. Implementations can fire the event if - they have reason to believe that the page does not have sufficiently - fresh data. - </div> - <section> - <h2>Event handlers</h2> - <p> - The following are the <a>event handlers</a> (and their corresponding - <a>event handler event types</a>) that MUST be supported as - attributes by the <a>Window</a> object: - </p> - <table class="simple"> - <thead> - <tr> - <th>event handler</th> - <th>event handler event type</th> - </tr> - </thead> - <tbody> - <tr> - <td><strong><code>onlightlevel</code></strong></td> - <td><code>lightlevel</code></td> - </tr> - </tbody> - </table> - </section> - </section> - </section> - + <section class="appendix"> <h2>Acknowledgements</h2> <p>
Received on Friday, 6 June 2014 09:45:26 UTC