- From: Daniel Weck via cvs-syncmail <cvsmail@w3.org>
- Date: Wed, 13 Jul 2011 20:50:29 +0000
- To: public-css-commits@w3.org
Update of /sources/public/csswg/css3-speech
In directory hutz:/tmp/cvs-serv12684
Modified Files:
Overview.html Overview.src.html
Log Message:
prose cleanup
Index: Overview.html
===================================================================
RCS file: /sources/public/csswg/css3-speech/Overview.html,v
retrieving revision 1.75
retrieving revision 1.76
diff -u -d -r1.75 -r1.76
--- Overview.html 13 Jul 2011 20:41:06 -0000 1.75
+++ Overview.html 13 Jul 2011 20:50:27 -0000 1.76
@@ -2163,14 +2163,6 @@
pitch of the output). For example, the common pitch for a male voice is
around 120Hz, whereas it is around 210Hz for a female voice.
- <p> Speech-capable user agents are likely to support a specific range of
- values rather than the full range of possible calculated numerical values
- for frequencies. The actual values in user agents may therefore be clamped
- to implementation-dependent minimum and maximum boundaries. For example:
- although the 0Hz frequency can be legitimately calculated, it may be
- clamped to a more meaningful value in the context of the speech
- synthesizer.
-
<p class=note> Note that the functionality provided by this property is
related to the <a
href="http://www.w3.org/TR/speech-synthesis11/#edef_prosody"><code>pitch</code>
@@ -2189,16 +2181,14 @@
value represents an decrement, and a positive value represents an
increment (relative to the inherited value). For example, "2kHz" is a
positive offset (strictly equivalent to "+2kHz"), and "+2kHz absolute"
- is an absolute frequency (strictly equivalent to "2kHz absolute").
- Computed absolute frequency values that are negative are clamped to zero
- Hertz.</p>
+ is an absolute frequency (strictly equivalent to "2kHz absolute").</p>
<dt> <strong>absolute</strong>
<dd>
- <p> This keyword specifies that the provided frequency is expressed as an
- absolute, positive value. When a negative value is provided, it is
- clamped to zero.</p>
+ <p> This keyword specifies that the provided frequency represents an
+ absolute value. If a negative frequency is specified, the computed
+ frequency will be zero.</p>
<dt> <strong><semitones></strong>
@@ -2209,9 +2199,7 @@
(semitones). A semitone is half of a tone (a half step) on the standard
diatonic scale. As such, a semitone doesn't correspond to a fixed
frequency: the ratio between two consecutive frequencies separated by
- exactly one semitone is the twelfth root of two (approximately 1.05946).
- Computed absolute frequency values that are negative are clamped to zero
- Hertz.</p>
+ exactly one semitone is the twelfth root of two (approximately 1.05946).</p>
<dt> <strong><percentage></strong>
@@ -2223,8 +2211,7 @@
to (from) the inherited value. For example, 50% (which is equivalent to
+50%) with a inherited value of 200Hz results in <code>200 +
(200*0.5)</code> = 300Hz. Conversely, -50% results in
- <code>200-(200*0.5)</code> = 100Hz. Computed absolute frequency values
- that are negative are clamped to zero Hertz.</p>
+ <code>200-(200*0.5)</code> = 100Hz.</p>
<dt><strong>x-low</strong>, <strong>low</strong>, <strong>medium</strong>,
<strong>high</strong>, <strong>x-high</strong>
@@ -2234,6 +2221,15 @@
implementation and voice specific.</p>
</dl>
+ <p> Computed absolute frequency values that are negative are clamped to
+ zero Hertz. Speech-capable user agents are likely to support a specific
+ range of values rather than the full range of possible calculated
+ numerical values for frequencies. The actual values in user agents may
+ therefore be clamped to implementation-dependent minimum and maximum
+ boundaries. For example: although the 0Hz frequency can be legitimately
+ calculated, it may be clamped to a more meaningful value in the context of
+ the speech synthesizer.
+
<div class=example>
<p>Examples of property values:</p>
@@ -2308,14 +2304,6 @@
to convey meaning and emphasis in speech. Typically, a low range produces
a flat, monotonic voice, whereas a high range produces an animated voice.
- <p> Speech-capable user agents are likely to support a specific range of
- values rather than the full range of possible calculated numerical values
- for frequencies. The actual values in user agents may therefore be clamped
- to implementation-dependent minimum and maximum boundaries. For example:
- although the 0Hz frequency can be legitimately calculated, it may be
- clamped to a more meaningful value in the context of the speech
- synthesizer.
-
<p class=note> Note that the functionality provided by this property is
related to the <a
href="http://www.w3.org/TR/speech-synthesis11/#edef_prosody"><code>range</code>
@@ -2334,16 +2322,14 @@
value represents an decrement, and a positive value represents an
increment (relative to the inherited value). For example, "2kHz" is a
positive offset (strictly equivalent to "+2kHz"), and "+2kHz absolute"
- is an absolute frequency (strictly equivalent to "2kHz absolute").
- Computed absolute frequency values that are negative are clamped to zero
- Hertz.</p>
+ is an absolute frequency (strictly equivalent to "2kHz absolute").</p>
<dt> <strong>absolute</strong>
<dd>
<p> This keyword specifies that the provided frequency is expressed as an
- absolute, positive value. When a negative value is provided, it is
- clamped to zero.</p>
+ absolute, positive value. If a negative frequency is specified, the
+ computed frequency will be zero.</p>
<dt> <strong><semitones></strong>
@@ -2355,8 +2341,7 @@
diatonic scale. As such, a semitone doesn't correspond to a fixed
frequency: the ratio between two consecutive frequencies separated by
exactly one semitone is the twelfth root of two (approximately 1.05946).
- Computed absolute frequency values that are negative are clamped to zero
- Hertz.</p>
+ </p>
<dt> <strong><percentage></strong>
@@ -2368,8 +2353,7 @@
to (from) the inherited frequency value. For example, 50% (which is
equivalent to +50%) with a inherited value of 200Hz results in <code>200
+ (200*0.5)</code> = 300Hz. Conversely, -50% results in
- <code>200-(200*0.5)</code> = 100Hz. Computed absolute frequency values
- that are negative are clamped to zero Hertz.</p>
+ <code>200-(200*0.5)</code> = 100Hz.</p>
<dt><strong>x-low</strong>, <strong>low</strong>, <strong>medium</strong>,
<strong>high</strong> and <strong>x-high</strong>
@@ -2379,6 +2363,15 @@
implementation and language-dependent.</p>
</dl>
+ <p> Computed absolute frequency values that are negative are clamped to
+ zero Hertz. Speech-capable user agents are likely to support a specific
+ range of values rather than the full range of possible calculated
+ numerical values for frequencies. The actual values in user agents may
+ therefore be clamped to implementation-dependent minimum and maximum
+ boundaries. For example: although the 0Hz frequency can be legitimately
+ calculated, it may be clamped to a more meaningful value in the context of
+ the speech synthesizer.
+
<div class=example>
<p>Examples of inherited values:</p>
Index: Overview.src.html
===================================================================
RCS file: /sources/public/csswg/css3-speech/Overview.src.html,v
retrieving revision 1.76
retrieving revision 1.77
diff -u -d -r1.76 -r1.77
--- Overview.src.html 13 Jul 2011 20:41:06 -0000 1.76
+++ Overview.src.html 13 Jul 2011 20:50:27 -0000 1.77
@@ -1714,12 +1714,6 @@
common pitch for a male voice is around 120Hz, whereas it is around 210Hz for a female
voice.</p>
- <p> Speech-capable user agents are likely to support a specific range of values rather than the
- full range of possible calculated numerical values for frequencies. The actual values in user
- agents may therefore be clamped to implementation-dependent minimum and maximum boundaries.
- For example: although the 0Hz frequency can be legitimately calculated, it may be clamped to a
- more meaningful value in the context of the speech synthesizer. </p>
-
<p class="note"> Note that the functionality provided by this property is related to the <a
href="http://www.w3.org/TR/speech-synthesis11/#edef_prosody"><code>pitch</code> attribute of
the <code>prosody</code> element</a> from the SSML markup language [[!SSML]]. </p>
@@ -1733,15 +1727,14 @@
is used. Otherwise (when the 'absolute' keyword is not used), a negative value represents
an decrement, and a positive value represents an increment (relative to the inherited
value). For example, "2kHz" is a positive offset (strictly equivalent to "+2kHz"), and
- "+2kHz absolute" is an absolute frequency (strictly equivalent to "2kHz absolute").
- Computed absolute frequency values that are negative are clamped to zero Hertz. </p>
+ "+2kHz absolute" is an absolute frequency (strictly equivalent to "2kHz absolute"). </p>
</dd>
<dt>
<strong>absolute</strong>
</dt>
<dd>
- <p> This keyword specifies that the provided frequency is expressed as an absolute, positive
- value. When a negative value is provided, it is clamped to zero. </p>
+ <p> This keyword specifies that the provided frequency represents an absolute value. If a
+ negative frequency is specified, the computed frequency will be zero. </p>
</dd>
<dt>
<strong><semitones></strong>
@@ -1752,8 +1745,7 @@
"st" (semitones). A semitone is half of a tone (a half step) on the standard diatonic
scale. As such, a semitone doesn't correspond to a fixed frequency: the ratio between two
consecutive frequencies separated by exactly one semitone is the twelfth root of two
- (approximately 1.05946). Computed absolute frequency values that are negative are clamped
- to zero Hertz. </p>
+ (approximately 1.05946).</p>
</dd>
<dt>
<strong><percentage></strong>
@@ -1764,8 +1756,7 @@
Computed values are calculated by adding (or subtracting) the specified fraction of the
inherited value, to (from) the inherited value. For example, 50% (which is equivalent to
+50%) with a inherited value of 200Hz results in <code>200 + (200*0.5)</code> = 300Hz.
- Conversely, -50% results in <code>200-(200*0.5)</code> = 100Hz. Computed absolute
- frequency values that are negative are clamped to zero Hertz. </p>
+ Conversely, -50% results in <code>200-(200*0.5)</code> = 100Hz. </p>
</dd>
<dt><strong>x-low</strong>, <strong>low</strong>, <strong>medium</strong>,
<strong>high</strong>, <strong>x-high</strong></dt>
@@ -1774,6 +1765,14 @@
specific.</p>
</dd>
</dl>
+
+ <p> Computed absolute frequency values that are negative are clamped to zero Hertz.
+ Speech-capable user agents are likely to support a specific range of values rather than the
+ full range of possible calculated numerical values for frequencies. The actual values in user
+ agents may therefore be clamped to implementation-dependent minimum and maximum boundaries.
+ For example: although the 0Hz frequency can be legitimately calculated, it may be clamped to a
+ more meaningful value in the context of the speech synthesizer. </p>
+
<div class="example">
<p>Examples of property values:</p>
<pre>
@@ -1849,11 +1848,6 @@
example when variations in inflection are used to convey meaning and emphasis in speech.
Typically, a low range produces a flat, monotonic voice, whereas a high range produces an
animated voice. </p>
- <p> Speech-capable user agents are likely to support a specific range of values rather than the
- full range of possible calculated numerical values for frequencies. The actual values in user
- agents may therefore be clamped to implementation-dependent minimum and maximum boundaries.
- For example: although the 0Hz frequency can be legitimately calculated, it may be clamped to a
- more meaningful value in the context of the speech synthesizer. </p>
<p class="note"> Note that the functionality provided by this property is related to the <a
href="http://www.w3.org/TR/speech-synthesis11/#edef_prosody"><code>range</code> attribute of
@@ -1868,15 +1862,14 @@
is used. Otherwise (when the 'absolute' keyword is not used), a negative value represents
an decrement, and a positive value represents an increment (relative to the inherited
value). For example, "2kHz" is a positive offset (strictly equivalent to "+2kHz"), and
- "+2kHz absolute" is an absolute frequency (strictly equivalent to "2kHz absolute").
- Computed absolute frequency values that are negative are clamped to zero Hertz. </p>
+ "+2kHz absolute" is an absolute frequency (strictly equivalent to "2kHz absolute"). </p>
</dd>
<dt>
<strong>absolute</strong>
</dt>
<dd>
<p> This keyword specifies that the provided frequency is expressed as an absolute, positive
- value. When a negative value is provided, it is clamped to zero. </p>
+ value. If a negative frequency is specified, the computed frequency will be zero.</p>
</dd>
<dt>
<strong><semitones></strong>
@@ -1887,8 +1880,7 @@
"st" (semitones). A semitone is half of a tone (a half step) on the standard diatonic
scale. As such, a semitone doesn't correspond to a fixed frequency: the ratio between two
consecutive frequencies separated by exactly one semitone is the twelfth root of two
- (approximately 1.05946). Computed absolute frequency values that are negative are clamped
- to zero Hertz. </p>
+ (approximately 1.05946). </p>
</dd>
<dt>
<strong><percentage></strong>
@@ -1900,8 +1892,7 @@
inherited value, to (from) the inherited frequency value. For example, 50% (which is
equivalent to +50%) with a inherited value of 200Hz results in <code>200 +
(200*0.5)</code> = 300Hz. Conversely, -50% results in <code>200-(200*0.5)</code> =
- 100Hz. Computed absolute frequency values that are negative are clamped to zero Hertz.
- </p>
+ 100Hz. </p>
</dd>
<dt><strong>x-low</strong>, <strong>low</strong>, <strong>medium</strong>,
<strong>high</strong> and <strong>x-high</strong></dt>
@@ -1910,7 +1901,14 @@
language-dependent.</p>
</dd>
</dl>
-
+
+ <p> Computed absolute frequency values that are negative are clamped to zero Hertz.
+ Speech-capable user agents are likely to support a specific range of values rather than the
+ full range of possible calculated numerical values for frequencies. The actual values in user
+ agents may therefore be clamped to implementation-dependent minimum and maximum boundaries.
+ For example: although the 0Hz frequency can be legitimately calculated, it may be clamped to a
+ more meaningful value in the context of the speech synthesizer. </p>
+
<div class="example">
<p>Examples of inherited values:</p>
<pre>
Received on Wednesday, 13 July 2011 20:50:31 UTC