- From: <bugzilla@jessica.w3.org>
- Date: Sun, 29 Apr 2012 14:19:25 +0000
- To: public-css-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=15937 --- Comment #6 from Dirk Schulze <dschulze@adobe.com> 2012-04-29 14:19:24 UTC --- (In reply to comment #5) > I don't think we need to say this explicitly. Instead, we should say how the > matrices are used to transform coordinates, and make it clear that the input > and output coordinates are in pixels. The units of the matrix entries will > follow from that without having to introduce confusing and unhelpful stuff like > 1/px explicitly. I fully agree. Introducing units for matrices, just to clarify how they are supposed to work is more confusing. But it is more than pixels. How does a matrix reflect a rotation or skewing that use <angle>? -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Sunday, 29 April 2012 14:19:28 UTC