- From: <bugzilla@jessica.w3.org>
- Date: Wed, 25 Apr 2012 15:39:44 +0000
- To: public-css-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=16856 Summary: consider using division for negative flexibility Product: CSS Version: unspecified Platform: PC URL: http://lists.w3.org/Archives/Public/www-style/2012Apr/ 0692.html OS/Version: Windows NT Status: NEW Severity: normal Priority: P2 Component: Flexbox AssignedTo: jackalmage@gmail.com ReportedBy: alexmog@microsoft.com QAContact: public-css-bugzilla@w3.org CC: dbaron@dbaron.org, alexmog@microsoft.com (see email thread) Currently, flexibility is always addition and subtraction, not multiplication or division. It makes sense when stretching - when items already have the space they wanted, they get equal share of additional space (given same flexibility). But when shrinking, subtraction isn't really a good way of fair distribution. It works OK with minor adjustments, but if space shortage is significant and some items are much bigger than others, small items quickly shrink to zero (or their min size), while big fat items may not even notice. The problem can be mitigated by giving bigger items bigger negative flex, but it is only possible if the author knows what will be bigger... Shrinking should be done by *dividing* the flexible lengths proportional to flexibility. Something like this: shrink-factor = sum(preferred-size / negative-flex) / available-space used-main-size = main-size / (shrink-factor * negative-flex) this way, when shrinking, flex items remain proportional to their preferred size. -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Wednesday, 25 April 2012 15:39:51 UTC