Re: [csswg-drafts] Proposal: a way to _not_ reverse an animation's timing function when it plays in `reverse` or `alternate` direction (#12978)

I see 3 options here:

1. Add a modifier to `animation-easing` that controls how the easing is done according to direction
2. Add a new animation longhand `animation-easing-direction`
3. Make `animation-easing` a shorthand, with `-function` and `-direction` longhands

Values can be `normal` and `flip` (or `relative`?).
Open to bikeshedding, of course.

I think I have slight preference to option 1 since it sounds the most simple.

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Received on Saturday, 14 March 2026 09:14:42 UTC