Re: [csswg-drafts] [css-animations-2] Review of animation-trigger/etc text (#13010)

1. Yup, I just straight up missed the play-once item in David's comment proposing the simple starting set of actions. Added.
2. This is a different notion of "state", just tracking whether you're paying attention to the enter or exit triggers. It has nothing to do with the animation state (initial/playing/paused/etc).

 That said, do we need to do anything about the "inverted" state? Wouldn't that be something we have to treat differently depending on the animation-action? The animation model is complex enough that it confuses me when I try to understand its full details. :(
3. Got it, removed the issue.

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Received on Thursday, 20 November 2025 23:18:39 UTC