- From: Chanon Sajjamanochai via GitHub <sysbot+gh@w3.org>
- Date: Sat, 10 May 2025 17:42:34 +0000
- To: public-css-archive@w3.org
I am developing an application that uses CSS animations heavily. 3D CSS animations in fact. The issue I have run into is that when underpowered GPUs are connected to high resolution screens, they can't keep up with all the animation updates and the framerate tanks. For example, an Intel UHD Graphics connected to a 4K display might handle general web browsing fine, but for my app rendering the whole animations in 4K is overkill and is beyond the GPU's capacity. However if I reduce the resolution to just HD (1920x1080), then it is a lot smoother and looks fine for its purpose. A property like the proposed "pixel-density" above would be immensely useful and would even allow for adjusting the image-quality/performance balance as needed. -- GitHub Notification of comment by chanon Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/236#issuecomment-2869057555 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Saturday, 10 May 2025 17:42:34 UTC