- From: Robert Flack via GitHub <sysbot+gh@w3.org>
- Date: Thu, 08 May 2025 20:13:27 +0000
- To: public-css-archive@w3.org
Another use case to consider is developer tools where you have a button that pauses all animations and resumes them (as chrome dev tools has). I would expect that if I do the following: ```js const paused = document.getAnimations().filter(anim => anim.playState == 'playing'); paused.forEach(anim.pause()); ``` This would pause all of the animations in their current state, and then if I later call: ```js paused.forEach(anim => anim.play()); ``` I'd expect it to restore the animations to the state they were in prior to pausing. With play arming the trigger, I think this code just works, however if it's a separate API to arm the triggers then developers will have to carefully handle that in some way. -- GitHub Notification of comment by flackr Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/12119#issuecomment-2864159912 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Thursday, 8 May 2025 20:13:28 UTC