- From: Yehonatan Daniv via GitHub <sysbot+gh@w3.org>
- Date: Wed, 26 Mar 2025 17:31:12 +0000
- To: public-css-archive@w3.org
> The way I'm thinking about it is: say we have an animation-fill-mode: both/backwards animation which is yet to trigger. Although the animation's effect is in effect before the animation is triggered, animationstart doesn't fire until the animation is triggered and is advancing. The "and is advancing" part means that if the the element has animation-play-state: paused it still doesn't fire, until/unless perhaps animation-play-state changes to running? Yes, I agree with that. If that needs to be explicit in the spec then we should probably add an issue for that. -- GitHub Notification of comment by ydaniv Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/11971#issuecomment-2755191607 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Wednesday, 26 March 2025 17:31:13 UTC