- From: Tim Nguyen via GitHub <sysbot+gh@w3.org>
- Date: Fri, 03 Jan 2025 14:19:57 +0000
- To: public-css-archive@w3.org
> Interpolation accepts normal as if it were oblique 0deg, allowing interpolation between normal and arbitrary oblique values; but I don't think that says anything about how the value serializes? The discussion IRC log specifically referred to what I mentioned. ``` <dael> myles: Computed value of normal should be oblique 0. Computed value of oblique with nothing... <dael> fantasai: I don't htink it' sbackwards compat. ``` --- > I don't see anything in https://drafts.csswg.org/css-fonts-4/#font-style-prop indicating that font-style should serialize differently when it is being animated from how the same value serializes otherwise. This is how many of us have interpreted the following: `by computed value type; [normal](https://drafts.csswg.org/css-fonts-4/#valdef-font-style-normal) animates as oblique 0deg` -- GitHub Notification of comment by nt1m Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/11430#issuecomment-2569288413 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Friday, 3 January 2025 14:19:58 UTC