- From: Tab Atkins Jr. via GitHub <noreply@w3.org>
- Date: Tue, 26 Aug 2025 22:19:05 +0000
- To: public-css-archive@w3.org
Ok, fine, *technically* that's true, but except in extraordinarily rare cases we don't deal with anything approximating a point source light. The penumbra blurring is indeed what I'm talking about when dealing with "real shadows". -- GitHub Notification of comment by tabatkins Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/7103#issuecomment-3225903897 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Tuesday, 26 August 2025 22:19:06 UTC