Re: [csswg-drafts] [css-animations-2][web-animations-2] How should `animation-play-state` interact with `animation-trigger`? (#12064)

> Sure, any method should apply its effect, so calling `cancel()` should terminate that animation and any effect it applies.

But haven't we defined that if a trigger is attached to an animation then it ends up being put in the before phase with a zero time? Meaning that if it has a backwards fill, that will take effect? So in order to remove that does `cancel()` need to disassociate from the trigger?

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Received on Monday, 14 April 2025 07:52:06 UTC