- From: Simon Fraser via GitHub <sysbot+gh@w3.org>
- Date: Thu, 17 Oct 2024 18:37:17 +0000
- To: public-css-archive@w3.org
I see that the demo has an iterative approach to rendering the superelljpse corners. It would be great if we could somehow compute beziers to avoid having to render paths with thousands of points. -- GitHub Notification of comment by smfr Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/10993#issuecomment-2420271829 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Thursday, 17 October 2024 18:37:18 UTC