- From: Chris Lilley via GitHub <sysbot+gh@w3.org>
- Date: Tue, 16 Jul 2024 15:47:41 +0000
- To: public-css-archive@w3.org
Thanks for starting this. > * Projecting in Lab to the Rec2020 gamut boundary along constant L Why Lab and not Oklab, given the hue curvature of Lab (especially in blues, but also in orange to a lesser extent). I agree that mapping to a smoothed gamut boundary may well be better. > * Projecting in Rec2020 YUV along constant Y That is video luma, right? Where Y is computed without bothering to undo gamma-encoding first? -- GitHub Notification of comment by svgeesus Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/10579#issuecomment-2231275672 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Tuesday, 16 July 2024 15:47:42 UTC