- From: Scott Kellum via GitHub <sysbot+gh@w3.org>
- Date: Thu, 30 Nov 2023 17:22:33 +0000
- To: public-css-archive@w3.org
@frivoal > we'll just keep opening more question: light source placement, projected shadows, bump maps Just want to note that SVG filters handle all of these along with displacement maps and multiple lighting modes. These work on 3D transformed elements through CSS filters. However all these effects are still 2D and would require some significant re-working for 3D. The SVG lighting filters are probably closest to 3D as they define an X, Y, and Z axis, but these are attached to a 2D plane and not global. -- GitHub Notification of comment by scottkellum Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/3984#issuecomment-1834209028 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Thursday, 30 November 2023 17:22:35 UTC