- From: Robert Flack via GitHub <sysbot+gh@w3.org>
- Date: Fri, 17 Mar 2023 23:32:52 +0000
- To: public-css-archive@w3.org
> Sorry, just trying to catch up here. We're trying to flip the start time to the other end of the effect, so if it's currently zero, we set it to `end - startTime` = `end - 0` = `end`. If it's currently, at the end we set it to `end - startTime` = `end - end` = `0`. Yes, exactly. > That seems good. It might be worth adding an informative note to the spec explaining why we do this? Done. > Also, can end ever be infinity in this case? e.g. for an infinitely repeating animation? This is a good question. Normally it would throw an error when you try to play the animation (see [4.4.8 Playing an animation Step 4](https://drafts.csswg.org/web-animations-1/#playing-an-animation-section) however I think it might be possible if you update the animation timing after creation. I've avoided using the infinity in this case. -- GitHub Notification of comment by flackr Please view or discuss this issue at https://github.com/w3c/csswg-drafts/pull/8146#issuecomment-1474513425 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Friday, 17 March 2023 23:32:54 UTC