- From: Yehonatan Daniv via GitHub <sysbot+gh@w3.org>
- Date: Mon, 03 Jul 2023 07:21:42 +0000
- To: public-css-archive@w3.org
@flackr there is a problem with `repeat`, as it creates a non-continuous point on the timeline's edges. For example take an element with `view() entry 50% exit 50% repeat`, and the user is scrolling just beyond one of the 50% points, where the trigger value is flipped back to false, and that should reset the animation back to `before` phase. Or maybe just if stopping just beyond the 50% point and then scrolling back into the range it should reset back and trigger again. Either way we get a visual jump. I think it's something that needs a proper handling OOTB. Only thing I can think of now is allowing multiple triggers, and then the author can add another negated (false inside the range) trigger for `reset`. WDYT? -- GitHub Notification of comment by ydaniv Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/8942#issuecomment-1617515345 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Monday, 3 July 2023 07:21:43 UTC