- From: Yehonatan Daniv via GitHub <sysbot+gh@w3.org>
- Date: Tue, 17 Jan 2023 07:53:52 +0000
- To: public-css-archive@w3.org
@flackr if it's _only_ animations we're dealing with, perhaps we might instead consider a new sort of a value `animation-play-state` that defines a "delayed" state of `paused` until a specified trigger? Something like `delayed(loaded)`? So a delayed animation could look like: ```css .element { animation: entry 200ms delayed(loaded); } ``` And the `delayed()` part will compute to `paused` until that trigger was reached, and from that point it will compute to `running`. -- GitHub Notification of comment by ydaniv Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/8175#issuecomment-1384974470 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Tuesday, 17 January 2023 07:53:53 UTC