Re: [csswg-drafts] [css-color-4] Move gamut mapping to a future spec (#8444)

IIRC, HSL behaves in a fairly sane way when out of gamut within the SDR range, it mainly pushes saturation higher. I think when lightness exceeds the HDR range, either positive or negative, saturation goes into the negative which is a little weird, but it round trips fine. I don't think this is true for all HSL variants out there (OkHSL or HSLuv), but the traditional HSL does round-trip fine.


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Received on Saturday, 25 February 2023 17:22:01 UTC