- From: Isaac Muse via GitHub <sysbot+gh@w3.org>
- Date: Sat, 25 Feb 2023 17:22:00 +0000
- To: public-css-archive@w3.org
IIRC, HSL behaves in a fairly sane way when out of gamut within the SDR range, it mainly pushes saturation higher. I think when lightness exceeds the HDR range, either positive or negative, saturation goes into the negative which is a little weird, but it round trips fine. I don't think this is true for all HSL variants out there (OkHSL or HSLuv), but the traditional HSL does round-trip fine. -- GitHub Notification of comment by facelessuser Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/8444#issuecomment-1445163195 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Saturday, 25 February 2023 17:22:01 UTC