- From: Stephen Chenney via GitHub <sysbot+gh@w3.org>
- Date: Sun, 27 Aug 2023 17:45:26 +0000
- To: public-css-archive@w3.org
IIRC the primary advantage of quaternions is that they offer a more intuitive and compact interpolation method for rotations, as compared to matrices. That is `a q_1 + (1-a) q_2` interpolates the axis and angle smoothly. Hence their use in 3D animation systems. -- GitHub Notification of comment by schenney-chromium Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/9243#issuecomment-1694723909 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Sunday, 27 August 2023 17:45:29 UTC