- From: Yehonatan Daniv via GitHub <sysbot+gh@w3.org>
- Date: Wed, 26 Oct 2022 10:13:34 +0000
- To: public-css-archive@w3.org
So this means that `finished` will be used _only_ for transitions that played/seeked/skipped **forward** to completion, right? What about animations that are `reverse()`'d during playing? Or seeked/skipped **backwards** to 0%? Will that count as rejection? If the user is seeking the animation manually via script I guess they would need to either `.reverse()` the animation when it's back at 0% progress or `.cancel()` (the former seems more likely perhaps). What should be the state of `finished` in such cases? -- GitHub Notification of comment by ydaniv Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/7956#issuecomment-1291808016 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Wednesday, 26 October 2022 10:13:36 UTC