Re: [csswg-drafts] [css-transform] Provide way to scale internal resolution of layers (#7848)

I definitely believe this needs to be an author controlled property, since only the developer will know when animation / graphics content is about to be rendered.

All implementations currently attempt to match the layer resolution as close as possible to the screen resolution. Lowering the resolution in an automatic fashion would be too much of an unexpected behaviour for developers.

But if we exposed this as a low level primitive, then library developers could create libraries on top of this that maybe do apply automatic heuristics (e.g. by measuring fps, device resolution etc.).

This chain of though is also in line with the Houdini approach of exposing more low level primitives, on top of which then library developers can build higher level features.

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Received on Monday, 10 October 2022 17:41:44 UTC