- From: chcunningham via GitHub <sysbot+gh@w3.org>
- Date: Sat, 20 Nov 2021 03:36:49 +0000
- To: public-css-archive@w3.org
Sorry for the long pause. @frivoal reminded me this remains open. Lets fix it! Given @jpiesing's [https://github.com/w3c/csswg-drafts/issues/5044#issuecomment-723032003](comment above), I'd like to pursue the second option I suggested: > add deviceVideoPixelRatio to Screen. You can then determine the "video" pixels of anything, including screen (width, height), window (availWidth, availHeigh), as well as inline Only I guess I should revise that add the attribute to Window, not Screen (since that's where devicePixelRatio ended up). Authors would then right code like so... _full screen case_ ``` targetResolution = screen.width * window.deviceVideoPixelRatio; ``` _inline case_ ``` targetResolution = element.clientWidth * window.deviceVideoPixelRatio; ``` And then fetch video assets according to whatever is closest to targetResolution. @smfr @zcorpan @emilio: would you mind if I send a PR to add this to cssom-view? -- GitHub Notification of comment by chcunningham Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/5044#issuecomment-974586139 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Saturday, 20 November 2021 03:36:51 UTC