- From: Chris Lilley via GitHub <sysbot+gh@w3.org>
- Date: Tue, 02 Mar 2021 15:06:36 +0000
- To: public-css-archive@w3.org
> Outside of a completely new space for the purpose, n-color mixing needs to be a cascade, where we only mix two colors at any one time. Yes, that is also the conclusion the editors came to. I dud look into how 3D graphics handles a three-way color interpolation (for example, flat-shading a triangular mesh where each vertex has a color, and vertex normals are ignored). The algorithm proceeds by picking two colors, and interpolating them to produce the gradient along one edge. Then there is a second, again two-color interpolation step where the third color is interpolated with the color of a particular point along the gradient. So, two cascaded two-color interpolations. So I think we can close this issue. -- GitHub Notification of comment by svgeesus Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/4711#issuecomment-788974957 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Tuesday, 2 March 2021 15:06:38 UTC