- From: Christoph Päper via GitHub <sysbot+gh@w3.org>
- Date: Fri, 12 Feb 2021 12:19:10 +0000
- To: public-css-archive@w3.org
Crissov has just created a new issue for https://github.com/w3c/csswg-drafts: == [css-env] Device Pixel Ratio == As a result of [#614](https://github.com/w3c/csswg-drafts/issues/614#issuecomment-610424211), please add environment variables: + `env(device-pixel-ratio)` + `env(device-pixel-ratio-x)` + `env(device-pixel-ratio-y)` This is a `<number>` constant, which can be used verbatim as a multiplier or divisor with a `<length>`, e.g. `calc(1mm * env(device-pixel-ratio, 1))`, to get from nominal, CSS millimeters to actual, SI millimeters etc. On media and devices where `px` depends on physical units and not the other way around (as on screens), this should always be set to `1.0`. Elsewhere, it should not deviate a lot from this. I included horizontal and vertical variants, because not all pixels are square. Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/5986 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Friday, 12 February 2021 12:19:11 UTC