@frivoal thanks for the interesting suggestion. It might provide a more palatable implementation path for some rendering engines. I want to point out, though, that I think this is a **fully compatible** interpretation of the existing [proposal](https://github.com/mfreed7/accent-color/blob/master/proposal.md#proposed-spec-text), as written. As mentioned multiple places in the spec, UAs are given freedom to decide **when** to use the provided accent-colors. The spec primarily tries to say that **if** the UA uses an accent-color on a particular control, it should attempt to be consistent with the other UAs. I.e. in your example above, it seems perfectly ok to **not** use one or the other color. The spec is mostly trying to avoid "mixing" the colors in an unpredictable way. I.e. the first color (dark-blue) should be used for the "backgroundy" color, or not used at all, but it should **not** be used as the "foregroundy" color. If something in the proposed spec seems to contradict the above, please do point it out. -- GitHub Notification of comment by mfreed7 Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/5480#issuecomment-690767716 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-configReceived on Thursday, 10 September 2020 22:35:12 UTC
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