Re: [csswg-drafts] [css-color-4] Define gamut mapping (#5191)

One more thing:

If you want to always have correct results for mapping into RGB gamut, one thing you can do is take your curve (either a line pointed toward gray along constant hue/lightness or some other curve) and intersect it with all of the six surfaces R = 0, R = 1, G = 0, G = 1, B = 0, B = 1, and then choose the distal intersection among those 6 which still satisfies 0≤R≤1, 0≤G≤1, 0≤B≤1.

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Received on Sunday, 6 December 2020 00:03:08 UTC