- From: Jacob Rus via GitHub <sysbot+gh@w3.org>
- Date: Sun, 06 Dec 2020 00:03:06 +0000
- To: public-css-archive@w3.org
One more thing: If you want to always have correct results for mapping into RGB gamut, one thing you can do is take your curve (either a line pointed toward gray along constant hue/lightness or some other curve) and intersect it with all of the six surfaces R = 0, R = 1, G = 0, G = 1, B = 0, B = 1, and then choose the distal intersection among those 6 which still satisfies 0≤R≤1, 0≤G≤1, 0≤B≤1. -- GitHub Notification of comment by jrus Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/5191#issuecomment-739433348 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Sunday, 6 December 2020 00:03:08 UTC