Re: [csswg-drafts] [web-animations-1] Playing an animation does not account for an inactive timeline (#4379)

I'm not quite sure why that's the expected behavior. I would expect the animation to end up with a hold time of zero and wait there until the timeline is ready. That was at least the desired behavior when we were modeling SVG's document timelines (which are not active until the SVG document fragment's onload event fires).

Perhaps more importantly, how would one differentiate between an animation associated with a timeline that is not playing because the timeline is inactive (but will be as soon as the timeline becomes active) and one that is simply attached to an inactive timeline (and will not play when the timeline becomes active)?

Unless you're saying `play()` should fail entirely?

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Received on Monday, 30 September 2019 00:04:02 UTC